We want to give everyone the opportunity to apply and have therefore chosen not to base our admission on grades. We also make sure to process all applications anonymously to ensure that age, gender, ethnicity, etc. will not affect the selection. What is assessed is knowledge and skills – in combination with your commitment to attend this education. We try to look at the whole picture, that is, if you are good at drawing/painting by hand, it can compensate for the lack of experience in 3D programs – and vice versa.

Thus, everyone who applies for the education needs to send in assignments that show practical skills. This year there are three assignments worth up to 40 points each, for a maximum total of 120 points. Instructions for these are listed below, click on the plus signs…).

Assignment 1. A hand-drawn pencil drawing, see specification below.
Assignment 2. A colourful illustration or animated sequence created with a computer, see specification below.
Assignment 3. Sample of previous work, see specification below.

Note: The application pressure is high (in previous years there were way over 100 applicants) so the assignments are very important. Make sure to send in all three – and follow the instructions (including naming conventions) to the letter.

ASSIGNMENT 1

Technique: Hand-drawn drawing – including initial concept / sketch, use pencils. Format: A4, scanned or photographed.
Assessment basis: Creativity and drawing knowledge as well as a sense of form and / or anatomy as well as visual narration.

You are expected to show the process in steps, either by providing the initial sketch or by taking pictures while you draw – i.e. you need to show how you worked to get the final picture.
Please note: Several images should be combined into a single picture (only one assignment 1 is to be sent in). Name the file with your name and which assignment it is (e.g. ”roy_batty_1B.jpg”).

Select one of the following tasks:

  • Alternative 1A: “Wizard sampling potent brew”. Motive: A magician sipping on potions (or similar).
  • Alternative 1B: “Self portrait – skating”. Motive: A self-portrait where you do a trick on a skateboard.

 

ASSIGNMENT 2

Technique: An image or movie clip with strong colours that you have created/modified with a computer, drawing tablet or similar. You do not have to do everything from scratch but can use assets and other materials. No requirement for specific software.
Format: An image of max. 50 Mb or a movie clip of max. 60 seconds (max. 1 GB). The image/clip needs to show some sort of breakdown (showing how you created your work).
Basis of assessment: Your sense of form and colour, your creativity and how you can handle selected software.

Multiple images or movie clips (including breakdowns) must be merged into a single file (only one assignment 2 is to be submitted).

Name the file with your name and which assignment it is (e.g. ”dorothy_gale_2A.mov”).

Select one of the following tasks:

  • Alternative 2A: ”Misplaced monster trying to blend in”. Motive: A colorful depiction of a monster doing its best (?) to fit in with the environment.
  • Alternative 2B: ”Visual Magic”. Motive: Someone who uses magic to create something really colorful.

 

ASSIGNMENT 3

Here you submit something you have done before (or especially for this application).
Motive: Optional but preferably linked to/relevant for the education in some way. Including breakdown(s) and/or comments are highly recommended.
Format: An image (can be a collage with several motifs), max 50 Mb in size or a film clip no more than 2 minutes long and max 500 Mb. Only one work sample 3 file should be submitted (but it can be a picture collage or a show reel).
Assessment basis: How your submitted work shows skills that can be further developed in our education, i.e. your potential.

Name the file with your name and which assignment it is (e.g. ”kuro_hebi_3.xxx”).

NOTE: You must send in an actual file. Just providing a link to a portfolio/showreel or similar is NOT approved, as we must be able to download/store the assignment in order to assess it anonymously.

 

Submission

Submit the three work samples well in advance of the deadline (June 16) – so we have time to react if any file has become corrupt or has other problems.
If the file is >10 MB, we recommend that you use a web service that can send large files, for example https://sprend.com/ eller https://www.transfernow.net/

Send all three assignments to magnus@visualmagic.se
Mark the email (subject) with ”VFX24 ASSIGNMENT ”, the number of the assignment in question, and your name.

NOTE! Your ability to follow the above instructions (incl. follow our file naming conventions, stay within file size limits, etc.) will also be assessed – so please double check before submitting…

If you have any questions, do not hesitate to contact me at: magnus@visualmagic.se or 076-7613116
Good luck!

Oh, and don’t forget to send in the actual application…
More info about how to apply: https://www.visualmagic.se/om-utbildningen/
Register and apply (Nordic students): https://apply.yh-antagning.se/to/skelleftea/ht2024/8